Don't Ruin Your Game In Baldur's Gate 3
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Before you comment. It's a YouTube video, just providing a different way to play, not literally telling you how to live your life. Chill guys, it's entertainment. Enjoy the game however you want to.
F it I'm using cheat engine
The game should force no reloads by simply auto saving instead of letting you hoard save instances. Fromsoft does this well. It’s a game design issue.
save scum even at character creation
For someone like me thats just going to do one playthrough of the game because i have a backlog, i would be missing out on so much content and questlines from failed dice rolls. I want to experience as much of the game as possible on my only run.
That’s what perma runs are for lmao nah we reload in this household. I’m not getting stuck with a permanently changed play-through because I missed a thing or two
I will present to Simon, a character that I played in tabletop D&D for over 10 years, and that is now living in an outer plane, immortal, sitting on the left of his goddess
As an orphan, he was taken care by priests and educated in the ways of Selûne, the Goddess of Moon. Being hot tempered, he was instructed to the ways of warrior priests, devoted in travelling the world and set things right in the name of Selûne and the people, regardless of laws or other issues (chaotic good)
Honestly my only reasons to load back a save is when some weird bs happens like a bug or stupid things and if I tpk but if a member leaves or I lose on a roll I don’t do that since if a companion or village wants the smoke I shall give them the smoke
I agree with this notion, but I've already hit the wrong dialogue on accident about a half dozen times, or accidentally stolen something with a wayward mouse click.
It's tough sometimes, because the tone of the text options isn't always clear. Sometimes I can't tell if some things are going to be said in a 'mean serious', or a 'playful joking' way. In all those instances, I usually play out the conversation, and weigh the idea of going back to that pivotal point. If I think it's worth the load screen to save my role play integrity, then I do. If not, I just chalk it up to my character being tired, and/or not themselves for a moment.
But if you're first intent is a baby face paladin, the game has stiff consequences for even the slightest lapse. And as that's what I'm going for at the moment, I'm sometimes frustrated by some of the writing, and often find myself wishing you could hear the text being read, before you have to find out the tone though the context clues from everyone else's reactions.
Save scumming? You mean role playing a chronomancer.
At the end of the day some of us have more time to play video games than others. I myself may be 28 hours into my campaign, but that is spread over 3 weeks so far and I imagine it will take a couple months to play through the whole thing depending on how much time I get to play based on my work schedule etc. So the notion that I should just roll with every choice I make because I can get a separate outcome in a different play through is just unfeasible. I do not want the choices I make to break the role play of my characters and sometimes an unlucky dice roll can do that. In that case it makes much more sense to me to reload than start a completely new campaign and work my way all the way back to wherever I made a wrong choice and correct it. Its for my entertainment and enjoyment playing solo. I actually think its more fun to just roll with the choices in a multiplayer setting, but alone I'm looking for certain choices to push the story in the direction I enjoy.
I disagree. I do not have time to play this game multiple times, ive already clocked in about 70 hours in this playthrough and Starfield is coming out in a few weeks.
For some situations its fun to roll with the punches, but in others characters straight up leave/die and never come back. I'm going to save scum my way through it because if I don't, that character is gone for the rest of the playthrough. The rest of the 100+ hour playthrough. Im not going to lose Laezel for the rest of my run because of a dice roll and for a "true" experience.
I won't ever discourage anyone from reloading a quicksave. Everyone should play the game the way they want, but I absolutely agree with encouraging people to maybe giving a try at playing the dice as they fall, so to speak. It certainly helps to make each play unique.
AAAAHHH IM SCUMMING
Yeah fuck that. Save Scumming is based and cool. This is a video game not real life. Fuck my actions having consequences.
play your games how you want to, don't let anyone else tell you how you should enjoy something you fully paid for. do what gives you most joy.
U know what also makes my choices useless when i prioritize all the right skills to get a plus 8-11 with advantage throw 4 points of inspiration at it and in 10 dice get only get an 8 i will 100% save scum gladly when the games rng is fing me over thats not the consequences of my actions that’s the whims of an rng block
I think if your going to have multiple play throughs then sure no need to save scum, your going to see everything eventually. For me tho I can't play game more than once, so yea I'm going to save scum to experience everything I want to experience, I'm 60 hours into act 1 and loving it. Not really anyone's place to tell me how I should play.
How about I do whatever I want in the game I paid for
I'm gonna play the game the way I want to play it. If I wanna "save scum" because it suits me, I will. My game will not be ruined. I will have a wonderful time. If anything I feel you self righteous busybodies so concerned with how everybody else plays the game needs to shut up and mind your own business. Play the game how you want and I will do the same.
Reloading is a feature. It's even implemented in the die roll screen. They encourage you to reload and try different things to get the one you're happy with
You're useless. Don't make people feel bad
Straight scum all day! I want to kill that little kid that took all my gold, cuz i won the roll to know they took it but cuz the dice come up nat 1 when i have +10 and dif was 15 to hit! Time to reload the powerful Rotag will smite the unclean! 😂
Save-scumming Baldur's Gate is like save-scumming an actual DnD tabletop game. Making mistakes and failing can actually be cool in this game.
I save-scummed my entire Divinity: OS 2 campaign and have no regrets. I got to enjoy more content I wouldn't be able to, otherwise. And that made it a lot more fun to me. But… in BG3 I believe it can and will taint the experience a little bit
I disagree everyone is entitled to play games how they want to, it might ruin your experience to play games that way but who cares people paid for it.
I suggest playing a Llolth-sworn spider-shifting drow druid who, after discovering the tadpole's powers, lets herself go on a power hungry quest in hope of getting closer to her goddess.
So turns out ive been save scumming my entire gaming career and im not ashamed! If i do something that i didnt mean to? best believe im hitting that reload button with no hesitation! Aint no way im going to live with the outcome if i meant to click on the person to talk but instead i accidentally click behind them forcing my charcter to try and run past to a area where im not allowed to go starting a whole war. Thats a insta reload for me bro.
Now on the flip side. If i choose what seemed to be the right thing to do but i was decieved leading to somebodys death i can live with that because i picked what i wanted.
If i fail a dice throw in a convo i can live with that but if i need to kill enemies before they kill people im trying to save and they end up dying because i missed 5 attacks in a row. Im hitting reload there too.
There has to be a middle ground between abusing the load feature on every dice roll and never using it at all. THIS POWER CAN BE USED FOR GOOD!!
That's how I'm going to play when I get the game. If I screw up and/or get a bad role, so be it, no reload button just like in real life and actual D&D. Unless of course my entire party gets wiped out or something lol… I'm not going to go "welp I'm dead, time for a new character"
I hear you, and respect what point you’re trying to make, but I still wholeheartedly disagree. I don’t have the time to play through this game like 6 times just to see every outcome to different events or re-do rolls that didn’t go well in a previous playthrough.
You aren’t really “making your own experience” when you’re getting denied an important decision or check just because the game rolled you a 3 when you wanted to make a choice you felt was important. That’s the game making the choice for you in a negative way.
About 5 mins after entering the Druid Grove for first time it was all out war and ejected after making a certain choice. That was so unreal I rolled with it and never reloaded the game save to change it. I said F it and rolled with it. Needless to say a whole lot of story in the Druid Grove for other people I’ve seen in these video will not play out at all for me 😂. Love the consequences choice.
Yeah, when game requires 150 hours to finish, im gonna save scum the hell out of it. Im playing every day since launch and i still havent finished it. I'm burned out tbh.
Imagine telling other people how to play their single player game.
SPOILERS!
I understand the games purpose is to make intricate choices and live with the consequences. I love that aspect of the game and it’s the reason why I decided to allow myself to play a game that I usually never consider. But I ran into an issue after long resting, where I just needed to rest my group and get back to a quest. All of a sudden Shadowheart and Laezel were arguing about the artifact, I decided that I needed to be dominant and tell them they will stop the pointless squabbling and that I will not tolerate it any further. (they’ve been bickering for more than 3 times now, and I have a strict 3 strike rule). However, it didn’t deescalate. They decided they were going to duel at dawn and I was already fed up with them both at this point. We wake up, Shadowheart is mounted on laezel with a dagger and planned on killing her. I tried to persuade Shadowheart that this is pointless and we need each other to work together if we’re going to get through this. Then the dice roll failed for persuasion. The narrator said this fight is inevitable and I need to pick a side. I chose Shadowheart because I find Laezel annoying for trying to claim authority over me time and time again, but I never wanted her dead. Then Shadowheart killed her. I knew this would completely change the path of my quests and remove a powerful companion from my camp. So I decided to reload 2 HOURS to a previous save and try again and successfully persuaded them to get along. I felt wrong for cheating the playthrough, but it seemed ridiculous that my entire game was altered because I was 3 points short on a dice throw. I usually go through with the consequences of my actions, but this entire dilemma wasn’t even my choice.
my money
my time
I personally don't care about dynamic storytelling and I don't care about role playing as a character. I'm also not planning on doing any further playthroughs, I enjoyed the one I did and feel like I've definitely put enough time into the game. The ending isn't vastly going to be different and the vast majority of the game is going to be the same, sure minor dialogue stuff will be different but that's it. The main story beats are the same for every playthrough unless you do the early ending in act 2 but then the only difference is the game ends early.
I appreciate the sentiment of the video but I can play the game however I want. Having outcomes determined by a dice role isn't fun or interesting to me, I would rather reload until I get the outcome I actually wanted. I didn't see what the other outcomes were but I reloaded every single dialogue option I wanted that failed. I guess you haven't beaten the game yet as well because the decisions you make ultimately don't matter at the end which nullifies most of the point of the video.
The fact you play the game and make decisions with roll dices.
I honestly don’t see how people are liking it, and how it surpassed Tears of the kingdom.
Good for the developers and hope who bought it to enjoy it.
I’m saving for a game that I know I’ll love like Lies of P.
Save often. Reload whenever you like. This is Beginners Trap 3 &, you'll ruin your experience if you just keep walking blind into whatever unpredictable cutscene nonsense the game has in store for you next because your whole experience will just be failure after failure. Save often. Reload whenever you like. It's your game, play it however you want. There are no right or wrong ways to experience the game, but there are pretentious ways.
lmao don't tell how to enjoy my game.
tldw Guy is saying make a choice not to make a choice to load saves. This is the kind of thing that made Mel Gibson wear a skirt and scream FREEDOM!!
I respectfully disagree. This is a veeery long game. I play to relieve stress, and have fun. My time is limited.
I am a complete newbie to the D&D rules and mechanics.
I won't replay the game 20 times to try to get something right 50 hours into the playthrough.
I want to save scum so bad. Buuut I also want my build to count for something. I gave up a lot for my high lockpick. If I let myself just reroll every lock till I get it, then there just, are no locks. So why did I put all that effort into lockpicking?
On the other hand, I want the thing! And not getting it feels bad! And I don't wanna feel bad!
I think I'm going to turn off quicksave, and just have autosaves, with like a five minute gap. That feels like a good middle ground. I can reroll, but I have to undo 5 minutes if whatever I was doing, so I'm only going to do it if I can be bothered dealing with that
Oh you let gale explode in act 2. You dont get to reload.
And who are you to tell the other players how they should play?